I was tasked with the creation of a scene featuring multiple characters based on the iconic MMORPG genre, such as Knights, Wizards, Warriors and Rogues. As a huge RPG fan, I was very excited to get started and creating these characters.
From initial sketches to final rendering, I handled every aspect of the project—concept design, 3D modeling, environments, texturing, rigging, animation, lighting, and rendering.
Below, you can explore some of the early concept work.


The Creative Process
With a tight deadline and a substantial workload, I opted for a clean, stylised art direction and simplified my workflow by keeping everything in Blender.
I started by designing each character individually before bringing them together to refine the composition and layout. Once the characters were in place, I created a base render to sketch over, developing the environment concept from there.
Explore the gallery below to see the concepting process and final environment.

